rot90
result = rot90(A, k=1)
Input: A, k · Output: result
What it is
Rotates A (a Mat, or anything coercible to one) 90°×k counterclockwise; k is an optional scalar defaulting to 1, may be negative for clockwise rotation, and is taken mod 4. An r×c input becomes c×r after an odd number of quarter-turns, or stays r×c after an even number.
Overloads
One call shape — this function is not overloaded.
| Code | Input | Output | Description |
result = rot90(A, k=1) | A MatRotates A (a Mat, or anything coercible to one) 90°×k counterclockwise.k scalar (default 1)k is an optional scalar defaulting to 1, may be negative for clockwise rotation, and is taken mod 4. | result Mat | Returns a Mat. |
Examples
From the documentation, and run by the build -- the output and the figure below are what the engine actually produced. Simplest first.
v = [1, 2, 3, 4]
print("flip(v) = {flip(v)}") # [4, 3, 2, 1]
A = [1, 2; 3, 4]
print("fliplr(A) = {fliplr(A)}") # reverses column order: [2, 1; 4, 3]
print("flipud(A) = {flipud(A)}") # reverses row order: [3, 4; 1, 2]
print("rot90(A) = {rot90(A)}") # 90 deg counterclockwise: [2, 4; 1, 3]
print("rot90(A, -1) = {rot90(A, -1)}") # negative k rotates clockwise instead
flip(v) = [4, 3, 2, 1] fliplr(A) = [2, 1; 4, 3] flipud(A) = [3, 4; 1, 2] rot90(A) = [2, 4; 1, 3] rot90(A, -1) = [3, 1; 4, 2]
from fundamentals
How it works
rot90(A, [k=1]) — rotates A 90 degrees counterclockwise, k times (MATLAB/NumPy convention; k may be negative for clockwise rotation, and is taken mod 4).
From the note above this builtin in the interpreter, where the reasoning was written down as it was built.